libBGS released!

Today I release some of the code I’ve been using for my masters as libBGS. I created libBGS from modifying the original libBGS by Donovan Parks. The major changes include updating to use OpenCV 2.xx and making better use of the stl when appropriate. I also added several algorithms including a Gaussian Mixture Model (GMM) variant, simple frame differencing and some upgrades to the Eigenbackground implementation.

The code is use-able but still a WIP, I’d like to try and add serialization so that the background models and be saved and loaded nicely.

check out the project page: libBGS

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About Kevin Hughes

Kevin is a Developer @Shopify, Ultimate Player, and Traveller

Ottawa, Canada